Items of Interest

Collecting amazing and interesting things on the web.

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When Infinite Scroll Doesn’t Work · UsabilityPost

February 16, 2013

design / usability

Dan Nguyen has an interesting writeup of Dan McKinley’s talk about why the implementation of infinite scroll at Etsy didn’t work. Essentially what happened was that Etsy had spent time implementing an infinite scroll interface (i.e. a list of results that automatically keeps loading more items as you scroll to the bottom of the list) before first testing their assumptions that more search results at a faster rate would boost user engagement. They found that the new interface just didn’t perform. Although the amount of purchases stayed roughly the same, user engagement has gone down — now people weren’t using the search so much.

IE-friendly mobile-first CSS with Sass 3.2

February 16, 2013

browser issues / css / design / ie / mobile / responsive design / sass

Building CSS mobile-first is the way forward, because blah blah blah progressive enhancement blah. Problem is, Internet Explorer prior to 9 ignores anything within media query blocks, leaving those browsers with mobile styles.

Not all of us can get away with that, but thankfully, as Chris Eppstein points out, Sass 3.2 can generate a separate stylesheet with everything it needs to create a “desktop” look.

Where to Start | Trent Walton

February 16, 2013

design / responsive design

When making the transition to building responsive websites, the hardest part can be getting started. I get my fair share of questions about how to choose a direction and chart out the first few steps from industry comrades and potential clients. It can seem daunting, so I thought I’d attempt to sum up a few of my own current thoughts on the matter.

Environmental Design with the Device API · An A List Apart Article

February 15, 2013

a list apart / design / mobile / responsive design

Real-world factors like low batteries and weak signal strength can turn even the most expertly crafted digital experience into a frustrating clustercuss. These factors are beyond your control, and, until recently, there was nothing you could do about them. Now there just may be. Tim Wright explains how to begin improving your users’ experiences under constantly shifting (and sometimes quite dreadful) conditions, via environmental design thinking and the Device API.